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Transporter
As a big fan of sci-fi, I wanted to create an environment that took place inside a space transporter. I created everything, such as models and textures, in Maya and imported the elements into Unity. From there I implemented the particle effects and sound in the game engine.
The first part of the environment has the user walking around the hallway. When the user goes into the second room with the containers, the transporter shakes and the alarm goes off. Raiders have started attacking the ship and it is being heavily damaged. The user sees smokes and sparks everywhere as the raiders are closing in on the ship.
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